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Zbrush Goz import changes to mental ray renderer

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  • Zbrush Goz import changes to mental ray renderer

    Is there a way to keep zbrush from changing the render engine to mental ray when using the Goz export directly to MAX 12?

    Just purchased zbrush so any help wpuld be greeat.

  • #2
    Please customize Macro_GoZ.ms with reference to the following threads.
    Then, GoZ will not change a renderer.

    http://www.zbrushcentral.com/showthread.php?126654

    OakCorp Japan - Yuji Yamauchi
    oakcorp.net
    v-ray.jp

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    • #3
      They've actually changed the Macro_GoZ.ms script since those fixes. I've tried editing the current script myself with what I thought would work but every time it seems to cripple GoZ Will see if I can have another prod at lunch.
      MDI Digital
      moonjam

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      • #4
        Thanks for the replies. It seems they would take different render engines like vray into account since it is such a popular program.

        AJ if you find a solution, myself and many others would appreciate a heads up. Thanks.

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