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You haven't heard of them for reason, they're awful. Awhile ago we had a project that was made for containers. A series of the same detailed houses instanced across terrain. Had one person working on the houses, one on the terrain perfect setup. Wasted days trying to figure out and fix what was causing insane render times and constant Max lock ups. Avoid like the plague.
James Hall
Technical Director
New Zealand www.jhall.nz
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