Hi,
To make a christmas hat (http://ffindr.net/uploads/images/ite...5ae48fb6e0.jpg) wiglle and look less rigid when a character is moving around wearing it, what would be the best approach? Do you also put a bone structure in it, or do you need cloth simulation? Or are there other ways to animate such a thing, maybe attach it to a spline somehow and then animate the spline so the hat follows the spline's shape?
Any tips much appreciated
Cheers,
wouter
To make a christmas hat (http://ffindr.net/uploads/images/ite...5ae48fb6e0.jpg) wiglle and look less rigid when a character is moving around wearing it, what would be the best approach? Do you also put a bone structure in it, or do you need cloth simulation? Or are there other ways to animate such a thing, maybe attach it to a spline somehow and then animate the spline so the hat follows the spline's shape?
Any tips much appreciated
Cheers,
wouter
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