Heya Folks,
I'm having a lot of random render errors coming up with max 2012 x64, deadline 5.1 and vray 2.3. Things like random gbuffer channels appearing in my render elements, and sometimes animated objects in rigged vehicles appear to have their rotations messed, and matte objects become misaligned with fume renders.
Aside from the decimal separator that you get with language and regional settings, what other machine settings can have an effect on how max would calculate a scene?
Cheers for any random thoughts!
John
I'm having a lot of random render errors coming up with max 2012 x64, deadline 5.1 and vray 2.3. Things like random gbuffer channels appearing in my render elements, and sometimes animated objects in rigged vehicles appear to have their rotations messed, and matte objects become misaligned with fume renders.
Aside from the decimal separator that you get with language and regional settings, what other machine settings can have an effect on how max would calculate a scene?
Cheers for any random thoughts!
John