as title suggests, i wish to concert a spline into a nurbs curve.
if you right click and hit convert to nurbs, i get a perfect nurbs curve, but its object type is "nurbs surface" this means i cant use it for an animation path etc.
i cant even see a way to detatch a nurbs curve from the "nurbs surface" there is a detach button, i go to the curve subobject, choose the curve, hit detatch, it asks if the name "curve001" is ok, i say yes, and it gives me another "nurbs surface" object called curve001. grr.
there is an old maxscript here:
http://www.scriptspot.com/3ds-max/sc...urve-converter
which seems to do what i want, but its very old and does precisely nothing in max 2012.. not even an error.
any suggestions? im sure its something very easy but ive always avoided the max nurbs toolkit like the plague, and as a result i have a bit of a gap in my knowledge.
cheers all..
if you right click and hit convert to nurbs, i get a perfect nurbs curve, but its object type is "nurbs surface" this means i cant use it for an animation path etc.
i cant even see a way to detatch a nurbs curve from the "nurbs surface" there is a detach button, i go to the curve subobject, choose the curve, hit detatch, it asks if the name "curve001" is ok, i say yes, and it gives me another "nurbs surface" object called curve001. grr.
there is an old maxscript here:
http://www.scriptspot.com/3ds-max/sc...urve-converter
which seems to do what i want, but its very old and does precisely nothing in max 2012.. not even an error.
any suggestions? im sure its something very easy but ive always avoided the max nurbs toolkit like the plague, and as a result i have a bit of a gap in my knowledge.
cheers all..
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