I don't know if this is going to make any sense, but here goes:
I want to highlight certain objects (or portions of objects) as they pass through a volume. It's sort of a pyramidal shape (although more irregular). I don't want the edges of the volume to visible in the renderings, so I can't just use a regular refractive object. I just want anything inside the volume to become very dark or preferably turn dark red or some other color.
I'm trying to figure out if I can do this using some type of render element or some function of Vray (or maybe even using some function of Max. If there was a way to apply an ambient light (or negative ambient light) and limit it to within the volume, that would work I think. But I doubt that's possible.
Maybe there is a simple answer but it's not coming to me at the moment.
Any suggestions?
I want to highlight certain objects (or portions of objects) as they pass through a volume. It's sort of a pyramidal shape (although more irregular). I don't want the edges of the volume to visible in the renderings, so I can't just use a regular refractive object. I just want anything inside the volume to become very dark or preferably turn dark red or some other color.
I'm trying to figure out if I can do this using some type of render element or some function of Vray (or maybe even using some function of Max. If there was a way to apply an ambient light (or negative ambient light) and limit it to within the volume, that would work I think. But I doubt that's possible.
Maybe there is a simple answer but it's not coming to me at the moment.
Any suggestions?
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