I am hoping this has a simple solution and I just have brain freeze this afternoon.
I have a bunch of window panes of glass that I want a gradiant map to be applied to so that I get undulating reflections from one pane to the next. When I use face mapping, the gradient (bercon gradient in this case) is mapping to the triangular face and not the square of each pane. I am using a UVW modifier set to 'face' mapping.
How do I map this so that the gradiant is over each complete square pane?
I have a bunch of window panes of glass that I want a gradiant map to be applied to so that I get undulating reflections from one pane to the next. When I use face mapping, the gradient (bercon gradient in this case) is mapping to the triangular face and not the square of each pane. I am using a UVW modifier set to 'face' mapping.
How do I map this so that the gradiant is over each complete square pane?
Comment