OK?
Win7 - Max 2014 Sp1
On a project have random objects acting weird in viewport. Do a copy or mirror and only the white selection outline get displayed. Save file, reopen and object appears where suppose to be.
This only happens on all 3 Nitrous versions (dx11, dx9 and software)
legacy dx and legacy opengl everything is fine
I7 3930K and GTX 580 3GB, various driver versions tried
Anybody else getting this?
Win7 - Max 2014 Sp1
On a project have random objects acting weird in viewport. Do a copy or mirror and only the white selection outline get displayed. Save file, reopen and object appears where suppose to be.
This only happens on all 3 Nitrous versions (dx11, dx9 and software)
legacy dx and legacy opengl everything is fine
I7 3930K and GTX 580 3GB, various driver versions tried
Anybody else getting this?
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