Hello Guys!
working on a big prj with very tight deadline.. everything was going smooth until now where i am stuck with replacing trees.. I got a sketchup model from client.. have replaced various trees in 3dsmax using soulburn script which worked well. Now i want to replace a tree which is made of 6 instanced planes ( with image mapped), Which means 1 tree 6 planes! & there are around 1000 such trees! how can i get rid of 5 planes keeping only 1 plane so that i can replace it? All planes are instance of each other
working on a big prj with very tight deadline.. everything was going smooth until now where i am stuck with replacing trees.. I got a sketchup model from client.. have replaced various trees in 3dsmax using soulburn script which worked well. Now i want to replace a tree which is made of 6 instanced planes ( with image mapped), Which means 1 tree 6 planes! & there are around 1000 such trees! how can i get rid of 5 planes keeping only 1 plane so that i can replace it? All planes are instance of each other

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