Any suggestions how I might get this sort of effect, or something similar?
http://images.parexcellencemagazine....le-walking.jpg
I have a lot of low poly people. It only needs to be faked somehow. I've tried applying a noise controller to the XY position and then rendering, but its tedious and doesn't really get close. The people are going in an already created 3D scene and I ideally want them to be rendered 'in-scene', so that they cast shadows and reflections.
Basically, I am investigating 'interesting' ways to render people in a scene.
http://images.parexcellencemagazine....le-walking.jpg
I have a lot of low poly people. It only needs to be faked somehow. I've tried applying a noise controller to the XY position and then rendering, but its tedious and doesn't really get close. The people are going in an already created 3D scene and I ideally want them to be rendered 'in-scene', so that they cast shadows and reflections.
Basically, I am investigating 'interesting' ways to render people in a scene.
Comment