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  • Blurry People

    Any suggestions how I might get this sort of effect, or something similar?
    http://images.parexcellencemagazine....le-walking.jpg

    I have a lot of low poly people. It only needs to be faked somehow. I've tried applying a noise controller to the XY position and then rendering, but its tedious and doesn't really get close. The people are going in an already created 3D scene and I ideally want them to be rendered 'in-scene', so that they cast shadows and reflections.

    Basically, I am investigating 'interesting' ways to render people in a scene.
    Kind Regards,
    Richard Birket
    ----------------------------------->
    http://www.blinkimage.com

    ----------------------------------->

  • #2
    If its just for a still, then animate the people and use moblur to give exaggerated effect.

    Peter Guthrie recently did some nice tests with moblur people...
    Kind Regards,
    Morne

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    • #3
      Originally posted by Morne View Post
      If its just for a still, then animate the people and use moblur to give exaggerated effect.

      Peter Guthrie recently did some nice tests with moblur people...
      Will check him out. I did have a go with adding noise based mblur but didn't get such brilliant results. I've created some interesting 'swamp monsters' using an ivy plugin - just waiting for client approval

      (EDIT: didn't get client approval )
      Last edited by tricky; 10-07-2013, 07:33 AM.
      Kind Regards,
      Richard Birket
      ----------------------------------->
      http://www.blinkimage.com

      ----------------------------------->

      Comment


      • #4
        That effect is just heavily over exposed people that are out of focus rather than motion blur so it's burnt out lighting and lots of shallow DOF. I'd be inclined to do this as a second pass thing so as Morne suggests you can use daft motion blur durations and get nice flowing results.

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        • #5
          Layer with lens blur?

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          • #6
            Render them in your scene with 'visible to camera' checked off, render them as a separate pass & mess around in photoshop.

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            • #7
              Originally posted by tricky View Post
              ...I've created some interesting 'swamp monsters' using an ivy plugin - just waiting for client approval

              (EDIT: didn't get client approval )


              A while back we switched to using all of our 3d people models as silhouettes, we generally do not get negative comments about them whereas before they would get picked apart fairly often. Material setup can be slightly complex if you want to render them in a single pass, but it is possible.
              Ben Steinert
              pb2ae.com

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