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Painting a texture using particles ?

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  • Painting a texture using particles ?

    Does anyone know of a way to paint particles onto a plane by using particles ? Basically everytime a particle hits the plane that area gets turned from black to white ? I was thinking vertex paint would probably work here but I'm not sure how to get that modifier to communicate with the particles.
    Regards

    Steve

    My Portfolio

  • #2
    Aaarrrgh! A couple years ago someone posted a script on SciptSpot that did exactly that, but I can't find it! And I remember it well, partly because it was such a brilliant script but it had a demo video with the most un-enthusiastic narration I've ever heard.
    - Geoff

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    • #3
      Found it! But all the links are broken.
      http://www.scriptspot.com/3ds-max/sc...-texture-maker
      - Geoff

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      • #4
        Oh, here it is: http://www.maximcapra.com/?page_id=81
        - Geoff

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        • #5
          Thanks very much for this. The description for that script actually made me realise I was looking for something that produced wet maps and lead me to here: http://www.allanmckay.com/site/index...gacy-tutorials
          Regards

          Steve

          My Portfolio

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          • #6
            Or if you run them along edges only, you get a nice automated mask for dirt and scratches.

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