ok.. last pflow related begging post.
anyone know if there are any methods to get better control over the animation playback on animated shape instance particles?
at the moment the best i can do is start them when the particle is born, and randomise an offset.
i want to be able to randomise the playback rate too, and ideally id love to be able to control playback rate with operators during the lifetime of the particle, so i could, for instance speed up the playback rate as the particle moves faster etc...
im guessing doable with box3..? are there any operator packs available for pflow apart from oleg's stuff?
on a related note, is thinking particles in any way as accessible as pflow? it looks very powerful, but possibly only for people with very mathematical brains, who need to do particles every day of the week.
i really just want pflow, but without the missing 8 years of development. its a nice system to work with, when it works...
anyone know if there are any methods to get better control over the animation playback on animated shape instance particles?
at the moment the best i can do is start them when the particle is born, and randomise an offset.
i want to be able to randomise the playback rate too, and ideally id love to be able to control playback rate with operators during the lifetime of the particle, so i could, for instance speed up the playback rate as the particle moves faster etc...
im guessing doable with box3..? are there any operator packs available for pflow apart from oleg's stuff?
on a related note, is thinking particles in any way as accessible as pflow? it looks very powerful, but possibly only for people with very mathematical brains, who need to do particles every day of the week.
i really just want pflow, but without the missing 8 years of development. its a nice system to work with, when it works...
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