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cg-source multitexture for max2014

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  • cg-source multitexture for max2014

    anyone had any joy in getting multitexture to work in max 2014?

    berconmaps for 2013 seems to work ok on 2014, but from is website looks like he wont be supporting it anymore

    Max 2014 has been out for what.. 6 months or something? I'm a bit surprised that plugins scripts like this still havent been updated, or is that just wishful thinking? Do most people not bother upgrading max these days? I know that I was very reluctant, in the end I pretty much just upgraded so that I could have vray3 on max2014 and keep vray2 on max2013!
    www.peterguthrie.net
    www.peterguthrie.net/blog/
    www.pg-skies.net/

  • #2
    I think I emailed him and from what I remember 2013 works for 2014.
    CGI - Freelancer - Available for work

    www.dariuszmakowski.com - come and look

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    • #3
      Yeah the 2013 version works perfectly well on 2014
      Chris Jackson
      Shiftmedia
      www.shiftmedia.sydney

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      • #4
        Got it working now thanks, I was just being stupid!
        www.peterguthrie.net
        www.peterguthrie.net/blog/
        www.pg-skies.net/

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        • #5
          well it kind of works in MAX 2014.

          try to load maps in it and leave the material for another....then come back to the mutitexture material and hit OPEN or load bitmap or whatever and BAM....you end up nowhere near the folder from where you have loaded them.
          It simply doesnt remember the place from where you initially loaded the textures....at least this happens when loading from the network drives and i really hate it
          apart form that, it works well.
          Martin
          http://www.pixelbox.cz

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          • #6
            It works for me. I have 3DSMAX Design 2014 and I use it without any issues.
            Bobby Parker
            www.bobby-parker.com
            e-mail: info@bobby-parker.com
            phone: 2188206812

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