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I think an easy BG question (Yes, still VRay 2.4)

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  • I think an easy BG question (Yes, still VRay 2.4)

    I have a dome light with an HDR loaded.
    I want the reflections, diffuse, and specular from this light.

    I want to get rid of the black lower half appearing in the reflections without changing the dome or adding another one...
    Click image for larger version

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    Vray HDR map cropping seems to still not be working yet, so that is not really a fix now.

    I've tried a few tests with Env override and max environment BG, but what is the best way
    to achieve this without having the use a second light, or a second map for the BG?
    When I use a Vray color map for the env it works, but then I lose all the reflections from the window glass. (maybe this is correct??)
    For this reason, I am wanting to comp the BG in Photochop.

    Thanks in advance.
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