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MultiTexture V2.00 Released

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  • MultiTexture V2.00 Released

    MultiTexture was released back in 2009 and has since become an essential tool for many 3DS Max users. A new release has been due for some time, and has now finally arrived!

    New features:
    - Manage Textures: Lists all textures used, with the possibility to add and remove files.
    - Probability setting: Give textures priority over other textures.
    - Rotation field: Rotates all texture a certain amount.
    - A solid color can now be used instead of textures.
    - 3ds Max 2015 compatible.

    Get it here: http://www.cg-source.com/multitexture.php (Login Required)

    Enjoy!
    www.suurland.com
    www.cg-source.com
    www.hdri-locations.com

  • #2
    Awesome! Thanks! Those added features have been sorely needed.
    James Burrell www.objektiv-j.com
    Visit my Patreon patreon.com/JamesBurrell

    Comment


    • #3
      Woooo !!! Thank you ! really cool update and so useful.
      (Sorry for my bad english)

      Comment


      • #4
        Wow nice one. I used it loong time ago. Love it ever since. Thanks. Sadly I'm in maya now
        CGI - Freelancer - Available for work

        www.dariuszmakowski.com - come and look

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        • #5
          Big Thanks!
          Luke Szeflinski
          :: www.lukx.com cgi

          Comment


          • #6
            brilliant. haven't been using it until recently, but I'm slowly getting addicted.. it's a really useful map, great effort with the update.

            Comment


            • #7
              Great - they are the main things sorted for us I think. Don't suppose this will work with RT GPU yet?
              Kind Regards,
              Richard Birket
              ----------------------------------->
              http://www.blinkimage.com

              ----------------------------------->

              Comment


              • #8
                Wow, great news! I use this always... Thanks!

                Comment


                • #9
                  Thanks for the update! This plugin is so useful, now even better!
                  Brendan Coyle | www.brendancoyle.com

                  Comment


                  • #10
                    still works with bercontile?

                    ---------------------------------------------------
                    MSN addresses are not for newbies or warez users to contact the pros and bug them with
                    stupid questions the forum can answer.

                    Comment


                    • #11
                      It still has the checkbox for Bercontile it so it should I guess.
                      James Burrell www.objektiv-j.com
                      Visit my Patreon patreon.com/JamesBurrell

                      Comment


                      • #12
                        Thanks guys, I'm glad you like it.

                        Unfortunately it looks like there is a quite serious bug though, it doesn't work as a bump map. Getting it fixed ASAP.

                        /Thomas
                        www.suurland.com
                        www.cg-source.com
                        www.hdri-locations.com

                        Comment


                        • #13
                          Have you tried putting it in a color2bump map?
                          James Burrell www.objektiv-j.com
                          Visit my Patreon patreon.com/JamesBurrell

                          Comment


                          • #14
                            Just tried that, and that actually does work.

                            But it should of course work without it. So it will be updated.

                            /Thomas
                            www.suurland.com
                            www.cg-source.com
                            www.hdri-locations.com

                            Comment


                            • #15
                              by the way - it's just me or "Random Offset X" and "Random Offset Y" switches in Floor Generator have no effect?

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