Hi guys,
as I'm used to drawing most of my architectural models in programs like SketchUp, Rhino,... I want to make the step to 3DSmax completely and skip SketchUp altogether, altough I think nothing can beat Sketchup's modelling tools, I want to give it a shot. But drawing in 3dsmax and snapping is horrible. I was looking at ways to draw outlines of shapes in 3dsmax but can't find a way similar to drawing (sp)lines like in Autocad, Sketchup or Rhino.
I found a script that might do the trick but it needs a recompile. http://www.scriptspot.com/3ds-max/scripts/polyspline Maybe you guys know of another script or similar, or maybe even a method that works in 3Dsmax without plugins.
I'm just used to the click -> give distance -> enter way of drawing things.
Working from splines imported from a dwg or similar, isn't an option, as the plans I receive aren't always consistent/clean/precise, so re-drawing them in 3D is the only way I guess.
as I'm used to drawing most of my architectural models in programs like SketchUp, Rhino,... I want to make the step to 3DSmax completely and skip SketchUp altogether, altough I think nothing can beat Sketchup's modelling tools, I want to give it a shot. But drawing in 3dsmax and snapping is horrible. I was looking at ways to draw outlines of shapes in 3dsmax but can't find a way similar to drawing (sp)lines like in Autocad, Sketchup or Rhino.
I found a script that might do the trick but it needs a recompile. http://www.scriptspot.com/3ds-max/scripts/polyspline Maybe you guys know of another script or similar, or maybe even a method that works in 3Dsmax without plugins.
I'm just used to the click -> give distance -> enter way of drawing things.
Working from splines imported from a dwg or similar, isn't an option, as the plans I receive aren't always consistent/clean/precise, so re-drawing them in 3D is the only way I guess.
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