Hi folks.
I just want to ask how other studios have their rendering set up.
We work directly from the server and not locally and I believe that this causes a hit in file transfer, reading large texture files or reading/writing light maps for rendering.
Our IT guy says it is just fine but this cant be as good as working locally, can it?
Do people use SVN with their Maya projects and do you use mapped drives?
Be good to hear how others have it.
Cheers
S
I just want to ask how other studios have their rendering set up.
We work directly from the server and not locally and I believe that this causes a hit in file transfer, reading large texture files or reading/writing light maps for rendering.
Our IT guy says it is just fine but this cant be as good as working locally, can it?
Do people use SVN with their Maya projects and do you use mapped drives?
Be good to hear how others have it.
Cheers
S
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