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Converting a spline with a path deform into just a spline ??
Converting a spline with a path deform into just a spline ??
I've checked script spot but not sure I can find anything to do this. Is there a way to convert a spline that has a pathdeform(WSM) modifier on it into a normal spline ?
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You could use the Object space modifer. It performs the same that the WSM but you can collpase it after that. Personally i've never found a real difference between the effect of each one, except for the "collpasing" thing
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