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  • Unreal 4 goes free

    http://www.develop-online.net/news/u...s-free/0203822

    It was already cheap, but not it'll be free. How does it compare to VRay?
    Bobby Parker
    www.bobby-parker.com
    e-mail: info@bobby-parker.com
    phone: 2188206812

    My current hardware setup:
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  • #2
    You can't really compare UE4 to Vray. UE4 is a real-time video game engine. Vray is more for rendering stills and animations. Although maybe Vray RT could be develop to compete with the game engines for real time previz

    But UE4 compared to Unity3d is a good question. Which people will forever argue about. Which one is better? I've been using Unity3d, but now I'm interested in trying out UE4 now that it's free. This tutorial seems like a good starting place, http://www.evermotion.org/tutorials/...chviz-tutorial
    Brendan Coyle | www.brendancoyle.com

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    • #3
      From what I understand, UE4 comes with a decent GI baking engine which allows you to do interactive walkthroughs. It's somewhat more complicated to set up compared to a V-Ray render, as you need to take care of reflection probes through the scene, shadow map sizes, weird shader parameters etc, but the result is truly real time. Reflections and refractions are cheated; they can be made to look good for specific camera angles but look odd if you start paying attention. It certainly has its place though and for many cases of walk-throughs, it is perfectly adequate.

      Best regards,
      Vlado
      I only act like I know everything, Rogers.

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      • #4
        The amount of time needed to convert a max file to UE4 scene cannot be understated. it's an astonishing amount of work. We got a rift and started converting one of ours but very quickly realized there needs to be a better way if we ever plan to bill a client for it.

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        • #5
          Originally posted by Neilg View Post
          The amount of time needed to convert a max file to UE4 scene cannot be understated. it's an astonishing amount of work. We got a rift and started converting one of ours but very quickly realized there needs to be a better way if we ever plan to bill a client for it.
          Does it not allow for importing the whole scene? do you really have to bring everything in piece by piece and re-assemble? I feel like I almost got it to work by having all objects pivot points placed at 0,0,0 - but then its difficult to make further edits from within the engine...

          I need to see if there's a similar workflow to what I can do with Unity
          Brendan Coyle | www.brendancoyle.com

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          • #6
            I have used Autodesk's Showcase, which never took off, but sounds like the same thing.
            Bobby Parker
            www.bobby-parker.com
            e-mail: info@bobby-parker.com
            phone: 2188206812

            My current hardware setup:
            • Ryzen 9 5900x CPU
            • 128gb Vengeance RGB Pro RAM
            • NVIDIA GeForce RTX 4090
            • ​Windows 11 Pro

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            • #7
              We custom model our furniture so it usually ends up at 500k a piece, and even evermotion pieces can be 100k+ polys. Converting them to lower poly, unwrapping the uv's (needs to be done for ue4 to bake lighting), baking diffuse/ref maps and rebuilding the materials takes forever. hunting down minor shading errors and light leaks is a ballache too.
              Depends on the quality you need - we were trying to get the quality in ue4 to look as close as possible to our vray renders, which is possible, it's just crazy time consuming.

              like this - https://www.youtube.com/watch?v=rf045VYP3z4
              or this - https://www.youtube.com/watch?v=aeeGxW1qeEc
              Last edited by Neilg; 02-03-2015, 01:10 PM.

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              • #8
                Might be fun to have a look at it and see if it would work for my current project that Im using Unity on at the moment.
                Cheers,
                -dave
                ■ ASUS ROG STRIX X399-E - 1950X ■ ASUS ROG STRIX X399-E - 2990WX ■ ASUS PRIME X399 - 2990WX ■ GIGABYTE AORUS X399 - 2990WX ■ ASUS Maximus Extreme XI with i9-9900k ■

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                • #9
                  Seems that Autodesk will soon enter the game engines arena : http://www.autodesk.com/campaigns/stingray

                  mekene

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                  • #10
                    Originally posted by theedge View Post
                    Seems that Autodesk will soon enter the game engines arena : http://www.autodesk.com/campaigns/stingray
                    What the hell, was that promo video made in the 90s?
                    Brendan Coyle | www.brendancoyle.com

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                    • #11
                      Calling it now Autodesk is going to buy Unity, Epic and Crytek. :P
                      Cheers,
                      Oliver

                      https://www.artstation.com/mokiki

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                      • #12
                        It´s a pretty amazing engine. The GI quality and detail is pretty good for a realtime engine. The material editor is a bit more low level compared to max. But you can
                        get nearly everything done. Getting a basic menu is a bit complicated in the beginning. Hey it would be cool to have Vray as baking engine for even better GI.. just like
                        the radiosity compiler for quake 3.. back in the days

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                        • #13
                          Calling it now Autodesk is going to buy Unity, Epic and Crytek. :P
                          Autodesk already bought bitsquid quite a while back:
                          http://www.autodesk.com/campaigns/stingray

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                          • #14
                            autodesk is presenting its own engine stingray... no need for other engines...
                            http://uploadvr.com/vr-veteran-autod...ty-and-unreal/

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                            • #15
                              Originally posted by cheerioboy View Post
                              What the hell, was that promo video made in the 90s?
                              LOL I thought the same thing when I saw it. Pretty lame even for a hype video...

                              Also their awesome (/sarcasm) ability to continually produce software that works flawlessly and provide timely fixes to major bugs... Who am I kidding, Ill be sticking to Unity for the time being :P
                              Cheers,
                              -dave
                              ■ ASUS ROG STRIX X399-E - 1950X ■ ASUS ROG STRIX X399-E - 2990WX ■ ASUS PRIME X399 - 2990WX ■ GIGABYTE AORUS X399 - 2990WX ■ ASUS Maximus Extreme XI with i9-9900k ■

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