This is a pain if I can't. I'll have to import the original mesh...copy the multi-mat to a slot then apply to the xref. Surely there must be an easier way !
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Any way to merge xref material only so I can tweak shaders ?
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Did you make sure "merge materials" was ticked in the Xref dialogue when you imported?
If not, you should just be able to select the Xref in the Xref manager dialogue, then in the list of all the objects and naterials it contains, select the materials and hit "merge to scene" I think.
knowledge.autodesk.com/support/3ds-max/learn-explore/caas/CloudHelp/cloudhelp/2015/ENU/3DSMax/files/GUID-AEDE75F6-F3CB-497B-A2CC-3B0DC521061F-htm.htmlLast edited by Richard7666; 06-03-2015, 03:44 AM.
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