I have a project where I'm rendering about 6 instances of the same desk object, grouped together in a configuration. There are about 5 of these groups in the scene. Looking for better efficiencies, is it true that cloning the original to reference objects will help with the render process? Right now, it seems to take a long time for the "loading bitmaps" phase to occur, but the actual render process seems to be pretty normal for the size. What are some tricks of the trade when rendering a large amount of identical clones?
Thanks.
Thanks.
Comment