Can anybody share their successful Sketchup to Max workflow?
As usual we've received a few skp models from different architects (quite a few recently) that we need to bring into Max. And as usual, they say "all the modelling is done, you just need to add materials and lights"
Ive tried all sorts of different methods and setups but its always just a bit of a mess at the end.
Ideally I would like all geometry split by material.
I tried a sketchup script that supposedly created a layer for each material and then placed each materials faces on its specific layer. The problem is only a handful of layers come into max for some reason.
Ive also tried a sketchup script 'group by texture', this seems to be promising, but its not breaking up objects with multi materials.
How do they rest of you bring in skp files in a nice way?!
As usual we've received a few skp models from different architects (quite a few recently) that we need to bring into Max. And as usual, they say "all the modelling is done, you just need to add materials and lights"
Ive tried all sorts of different methods and setups but its always just a bit of a mess at the end.
Ideally I would like all geometry split by material.
I tried a sketchup script that supposedly created a layer for each material and then placed each materials faces on its specific layer. The problem is only a handful of layers come into max for some reason.
Ive also tried a sketchup script 'group by texture', this seems to be promising, but its not breaking up objects with multi materials.
How do they rest of you bring in skp files in a nice way?!
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