Thought some of these screens kicked butt. Especially real-time 2,000,000 renderings of characters and 500,000 poly scenes...:
http://www.unrealtechnology.com/html...ogy/ue30.shtml
p.s.- wasn't there another post about this engine a week or two ago? I couldn't find it...[/url]
http://www.unrealtechnology.com/html...ogy/ue30.shtml
p.s.- wasn't there another post about this engine a week or two ago? I couldn't find it...[/url]