Recently, my actual far surpassed my estimated. I mean, 5X the dollar amount. I am using my local estimated render time, which is usually high, and sending my image to Rebus based on the estimated cost. Also, I am using my actual computer specs, too. I can't budget utilizing a farm if I can't count on what it'll cost. Am I doing something wrong? Should the estimated be pretty darn close to the actual? I only render stills, so there should be little room for error. What would one expect to pay for a 3200 x 1800 still? The last one was estimated at $20 something and it ended up being $80 something. My stuff isn't big budget animation, so I just would like to see a flat fee based system. I would like to know that I can send a still for around $20.
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Rebus Renderfarm
Bobby Parker
www.bobby-parker.com
e-mail: info@bobby-parker.com
phone: 2188206812
My current hardware setup:- Ryzen 9 5900x CPU
- 128gb Vengeance RGB Pro RAM
- NVIDIA GeForce RTX 4090
- Windows 11 Pro
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Dont know about their estimate, never used it. I think it used to be more for animations but that might have changed. But I´m guessing you use Distributed rendering on Rebus. If youre not in a hurry its soo much cheaper to only render on one of their computers. My finals are usually around 5-10 dollars, and never above 25-30. Im on an old i7-2600k @ 4,5 Ghz so rebus still renders about twice as fast as mine.
Have you emailed their support? Maybe they can figure out if something is wrong...
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Originally posted by glorybound View PostRecently, my actual far surpassed my estimated. I mean, 5X the dollar amount. I am using my local estimated render time, which is usually high, and sending my image to Rebus based on the estimated cost. Also, I am using my actual computer specs, too. I can't budget utilizing a farm if I can't count on what it'll cost. Am I doing something wrong? Should the estimated be pretty darn close to the actual? I only render stills, so there should be little room for error. What would one expect to pay for a 3200 x 1800 still? The last one was estimated at $20 something and it ended up being $80 something. My stuff isn't big budget animation, so I just would like to see a flat fee based system. I would like to know that I can send a still for around $20.
What I tend to do is render locally at 500x500 (or 1000x1000) and multiply that by 64 (or 16) to assess the time for the 4k render. This time I then use on Rebus. (this also allows you to double check everything looks good and nothing is missing)Kind Regards,
Richard Birket
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http://www.blinkimage.com
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Originally posted by glorybound View PostThe last one was estimated at $20 something and it ended up being $80 something.
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I too have experienced weird things. Rendered the same image twice, same setup, only changed a few things, same settings and DR. Once it cost 20$, and the other one 120$. I was waiting a looong time for 7 nodes that seemed to be stuck on something. I don't have the intention of using a farm in the future soon only if it's necessary and I'm on a really tight deadline.
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They have responded, which is always great to have good support. They said to send a test frame, so they must have mis understood that I render stills. I can only assume things sometimes get stuck in the render; maybe V-Ray 3 might handle these things better (bright spots).Bobby Parker
www.bobby-parker.com
e-mail: info@bobby-parker.com
phone: 2188206812
My current hardware setup:- Ryzen 9 5900x CPU
- 128gb Vengeance RGB Pro RAM
- NVIDIA GeForce RTX 4090
- Windows 11 Pro
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Originally posted by glorybound View PostRecently, my actual far surpassed my estimated. I mean, 5X the dollar amount. I am using my local estimated render time, which is usually high, and sending my image to Rebus based on the estimated cost. Also, I am using my actual computer specs, too. I can't budget utilizing a farm if I can't count on what it'll cost. Am I doing something wrong? Should the estimated be pretty darn close to the actual? I only render stills, so there should be little room for error. What would one expect to pay for a 3200 x 1800 still? The last one was estimated at $20 something and it ended up being $80 something. My stuff isn't big budget animation, so I just would like to see a flat fee based system. I would like to know that I can send a still for around $20.Last edited by prateekvishwa; 23-04-2015, 09:19 AM.
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My last job went bonkers and I haven't used Rebus since. However, I'll need to render out 23 stills within a month, so I want to get to the bottom of it.Bobby Parker
www.bobby-parker.com
e-mail: info@bobby-parker.com
phone: 2188206812
My current hardware setup:- Ryzen 9 5900x CPU
- 128gb Vengeance RGB Pro RAM
- NVIDIA GeForce RTX 4090
- Windows 11 Pro
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Bobby,
When you send your renders off do you use DR?
If you want to save some money send them off without DR. They might take a little longer to render but they will cost much much much less.
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Originally posted by jacksc02 View PostBobby,
When you send your renders off do you use DR?
If you want to save some money send them off without DR. They might take a little longer to render but they will cost much much much less.Kind Regards,
Richard Birket
----------------------------------->
http://www.blinkimage.com
----------------------------------->
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Absolutely "safe" and if you arent in a hurry then it is a perfect way to use Rebus.
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I was using online renderfarms for awhile but then I decided to invest in cheap render nodes, because to me $20 per render is two 60mm fans, $150 is 16GB RAM, $300 is i7-4770 cpu and so on and on!
I still render online sometimes when I have crazy deadlines, but now usually on my 6 node cheap renderfarm!
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You also need a V-Ray node license, which is what is keeping me from building out a farm. My understanding is, basically, you need a license for every machine.Originally posted by artmaknev View PostI was using online renderfarms for awhile but then I decided to invest in cheap render nodes, because to me $20 per render is two 60mm fans, $150 is 16GB RAM, $300 is i7-4770 cpu and so on and on!
I still render online sometimes when I have crazy deadlines, but now usually on my 6 node cheap renderfarm!Bobby Parker
www.bobby-parker.com
e-mail: info@bobby-parker.com
phone: 2188206812
My current hardware setup:- Ryzen 9 5900x CPU
- 128gb Vengeance RGB Pro RAM
- NVIDIA GeForce RTX 4090
- Windows 11 Pro
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Yes thats true you need vray license for each node... I had vray since 1.0 and upgraded throughout the years so I didn't feel the high costs, right now its definitely costly to buy them...one license cost about $500 and one fully assemble cheap render node hardware cost about $750, which is prompting people to buy the most expensive hardware, I wish chaosgroup had an option for cheap renderfarms heheLast edited by artmaknev; 27-04-2015, 05:36 PM.
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Originally posted by artmaknev View PostI wish chaosgroup had an option for cheap renderfarms hehe
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