Hey,
have recently started using Rebus and become a lot tighter on file sizes and texture sizes to help with upload speeds.
I often deal with files with thousands of objects and hundreds of materials.
I run a script called findlargebitmaps from scriptspot and this tells me the name of the maps that above a certain size.
I know what maps on my server are in the scene that are too big but have no idea what objects/materials they are used on.
My question is does anyone have a good way of finding what these maps are used on?
I usually end up moving the maps which causes them to error then run relink bitmaps and using the missing maps dialogue of that script can finally get the material into the editor and find out what objects they are on but am wondering if there is a better way.
I know that you can search for material names and map names but I want to search for the actual texture name, in this case wood-oak_extractedTex1512.
I suppose I'm asking if there is a search option in the material editor that I have missed? or if there is anyway in max to search directly for bitmap names?
have recently started using Rebus and become a lot tighter on file sizes and texture sizes to help with upload speeds.
I often deal with files with thousands of objects and hundreds of materials.
I run a script called findlargebitmaps from scriptspot and this tells me the name of the maps that above a certain size.
I know what maps on my server are in the scene that are too big but have no idea what objects/materials they are used on.
My question is does anyone have a good way of finding what these maps are used on?
I usually end up moving the maps which causes them to error then run relink bitmaps and using the missing maps dialogue of that script can finally get the material into the editor and find out what objects they are on but am wondering if there is a better way.
I know that you can search for material names and map names but I want to search for the actual texture name, in this case wood-oak_extractedTex1512.
I suppose I'm asking if there is a search option in the material editor that I have missed? or if there is anyway in max to search directly for bitmap names?
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