just about to test my current scene in RT.
however i noticed that my 4gb gpu was sitting on 96 percent ram just keeping max open. so i switched to bounding box, saved the file, and closed max.
gpu ram usage dropped to 10%
reopened the scene, and the gpu ram usage climbed back up to 94% usage?! seems displaying a scene in bounding box (even from a fresh file open) doesnt use noticeably less ram on the gpu than fully shaded with edged faces.
thats a bit crap.
so.. will RT be stuck with a couple of hundred MB of ram to use, or will it force the gpu to dump all the viewport stuff?
only one way to find out i guess.
however i noticed that my 4gb gpu was sitting on 96 percent ram just keeping max open. so i switched to bounding box, saved the file, and closed max.
gpu ram usage dropped to 10%
reopened the scene, and the gpu ram usage climbed back up to 94% usage?! seems displaying a scene in bounding box (even from a fresh file open) doesnt use noticeably less ram on the gpu than fully shaded with edged faces.
thats a bit crap.
so.. will RT be stuck with a couple of hundred MB of ram to use, or will it force the gpu to dump all the viewport stuff?
only one way to find out i guess.
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