Hey everyone !
I wanted to ask community if anyone seen good tutorials about complex animations done in VRay and composed in Nuke / AE. Actually it does not matter in which software it is composed - main idea is to learn different workflows.
And i am not talking about sphere moving in front of the box
I am talking about something more complex with mattes, different types of rendering involved. Suggestions and explanations when it is wise to use BF to render animation with moving objects , when it is good idea to stick to irradiance map per frame and where you should go deep into the rabbit hole with getting per channel and mattes compositing or using 3D in Nuke for example.
I was searching stuff like this , though no luck for now - only simple stuff.
I wanted to ask community if anyone seen good tutorials about complex animations done in VRay and composed in Nuke / AE. Actually it does not matter in which software it is composed - main idea is to learn different workflows.
And i am not talking about sphere moving in front of the box

I was searching stuff like this , though no luck for now - only simple stuff.
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