Im just starting modelling with 3d MAX, i used to model everything in AutoCAD, but i wanna learn MAX.
I have a question about the ALIGN tool, or maybe some other tool that helps me to change the directin of an object.
I wanat to make a wall, and be able to modify it, but this wall is in a diferent angle than the default Max coordinate system, i wanna do 2 things with this wall:
1- I wanna be able to make the wall and then rotate it to the desire angle, which is the same angle or some other polygon i already have.
2- i wanna be able to then modify the new poligon.
In Autocad, it was easy, i just make the box (closed poly), and then with the command align i could select a second object to align the new one in the same direction, or i could just change my UCS to the new direction and work there.
I sthere a way to do something similar in MAX ?...i mean, change the default UCS (not its name, but...you know...) so i can work and make boxes in a different orientation?
I have a question about the ALIGN tool, or maybe some other tool that helps me to change the directin of an object.
I wanat to make a wall, and be able to modify it, but this wall is in a diferent angle than the default Max coordinate system, i wanna do 2 things with this wall:
1- I wanna be able to make the wall and then rotate it to the desire angle, which is the same angle or some other polygon i already have.
2- i wanna be able to then modify the new poligon.
In Autocad, it was easy, i just make the box (closed poly), and then with the command align i could select a second object to align the new one in the same direction, or i could just change my UCS to the new direction and work there.
I sthere a way to do something similar in MAX ?...i mean, change the default UCS (not its name, but...you know...) so i can work and make boxes in a different orientation?
Comment