My Maxscript skills are pretty limited, and I'm wondering if there is a way to load a particular bitmap into a slot in the compact material editor, or even the slate editor.
The problem I'm dealing with is the dreaded Vray error:
warning: Texture "Map#38" returned an invalid bump normal (XYZ -1.#IND. blah blah blah"
How do I find Map#38 in a scene with hundreds of materials and possibly thousands of texture maps?
The problem I'm dealing with is the dreaded Vray error:
warning: Texture "Map#38" returned an invalid bump normal (XYZ -1.#IND. blah blah blah"
How do I find Map#38 in a scene with hundreds of materials and possibly thousands of texture maps?
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