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method ot "package" a material

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  • method ot "package" a material

    i was working on a fabric material that responds well when backlit, frontlit, folded etc.. in the end its quite fiddly with quite a few falloff maps, curves and nodes to jump between.


    i thought how nice it would be to (like houdini can do with node trees) create an interface for a material, with all the relevant slots and sliders collated on one rollout.


    i guess this is something that autodesk would need to do.. thoughts?
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