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Flickering interface on instanced 3ds max 2016 Physical Cameras

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  • Flickering interface on instanced 3ds max 2016 Physical Cameras

    Pretty weird bug if this is happening to everyone...

    If I instance a Physical camera in 3ds max 2016, the Modify panel rollouts randomly flicker for an instanced camera. Additionally the Set Keys button (the one that looks like a key) flickers all of the time as long as there's more than one instance of a camera visible in the scene (hiding more than one clears it up). Can anyone else confirm this? I'm trying to determine if it's due to a plugin or just a bug in 3ds max. I'm on sp2 BTW.
    www.dpict3d.com - "That's a very nice rendering, Dave. I think you've improved a great deal." - HAL9000... At least I have one fan.

  • #2
    Is it the same for a standard camera?

    Best regards,
    Vlado
    I only act like I know everything, Rogers.

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    • #3
      Seems to be fine with a regular camera.
      www.dpict3d.com - "That's a very nice rendering, Dave. I think you've improved a great deal." - HAL9000... At least I have one fan.

      Comment


      • #4
        Ok then; will try to reproduce it here, but it would be good to file a report with Autodesk.

        Best regards,
        Vlado
        I only act like I know everything, Rogers.

        Comment

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