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3ds max - monthly desktop subscription model - warning!!!!

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  • #16
    Originally posted by vlado View Post
    As for Blender, I have my own opinion on that... don't think that finding money to sponsor Blender development is an easy task - while you don't pay for it, that money has to come from somewhere Good software engineers are expensive.
    Yes...you are correct and what I've understood about Blender is that the development is sponsored by Blender Institute that raises money from EU financial programs, from Blender Cloud subscriptions, DVD selling of BlenderInstitute shortfilms and donations.

    It's obvious that good software engineers are expensive..and , just for example, Brecht Von Lommel leaves Blender Institute to go at Solid Angle... and I suppose that money is one the reason behind this...I'm quite sure not the main... but also Brecht needs to eat...

    From my POV Blender is an interesting lab where everyone, who wants to contribute (Brecht, just to use the same example, is came back to contribute with some coding or advising), can make it better and better.
    And now it's more professional usable than many years before and more and more people starting using it for paid job or as helping software for specific task.

    Realistically, Autodesk will always have the firepower to be the "master of the CG universe" but it seems that it has a bit less marketshare...or at least...this is my perception because I've tested that some kind of jobs are possible with Blender.
    Last edited by bardo; 11-02-2016, 07:11 AM.

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    • #17
      We'll, we had competition, until Autodesk started buying them out. Maybe, Blender is next.
      Bobby Parker
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      • #18
        Originally posted by glorybound View Post
        We'll, we had competition, until Autodesk started buying them out. Maybe, Blender is next.
        I don't think it's possible ... at least not an easy task...but I'm not a lawyer

        i think it's easier for Autodesk to buy other commercials products...until Blender still use the same licensing system we have now ( Blender infos )

        but we're OT... we can continue ranting to Autodesk...

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        • #19
          Well, C4D + VRay for arhviz is also pretty HUGE! I can also see MODO biting on their heels in a few years
          Kind Regards,
          Morne

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          • #20
            I really like where MODO is moving. I am quite fan of The Foundry guys , and i already see positive things they've done to MODO. Who knows , maybe one day i will consider moving to MODO
            Available for remote work.
            My LinkedIn: https://www.linkedin.com/in/olegbudeanu/

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            • #21
              Originally posted by PIXELBOX_SRO View Post
              cant agree more Luke, but when you have a studio where everyone knows max, all the assets are max, the pipeline has been built for 10 years, then youre pretty much just like a sitting duck :-/
              Yeah I know Martin, and not only this... as we used it for so many years (for some it was first 3d soft - like me) it's hard to switch to anything else. Everything else feels awkward
              Luke Szeflinski
              :: www.lukx.com cgi

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              • #22
                I tried out several other software packages not owned by autodesk but in the end I always came back to max. Like Luke said everything else feels just awkward and unintuitive. If anybody ever tells me again that the modo material system is so intuitive I run out of the room screaming :/
                Last edited by Mokiki; 15-02-2016, 05:18 PM.
                Cheers,
                Oliver

                https://www.artstation.com/mokiki

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                • #23
                  Modo is also not as cheap as it use to be!
                  Kind Regards,
                  Morne

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                  • #24
                    Originally posted by Morne View Post
                    Modo is also not as cheap as it use to be!
                    I think the price of Modo has been increasing steadily with each release.

                    Best regards,
                    Vlado
                    I only act like I know everything, Rogers.

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                    • #25
                      It wouldn't be a foundry product otherwise.
                      Cheers,
                      Oliver

                      https://www.artstation.com/mokiki

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                      • #26
                        If only BlackMagic had their own 3D package...

                        Hmm on that subject, does anybody know when Fusion 8 Studio will be out of beta and available as production stable?
                        Last edited by Morne; 16-02-2016, 02:02 AM.
                        Kind Regards,
                        Morne

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                        • #27
                          There's still Lightwave with development direction as deluded as Eyeon's was with Fusion. So if Blackmagic went shopping to complete their CG software ecosystem (they already have video editor and VFX compositor) they could perhaps buy Lightwave and do same reviving black magic they did to DaVinci, and now are doing to Fusion

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