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  • Max 2016 Viewport glitch

    I'm curious if anyone else has experienced a viewport glitch with Max 2016. When attempting to navigate the viewport, pan, rotate...etc. The view jumps around. The object you are working with.....now you see it, now you don't. I need to hit zoom extents selected to find what I was working on in the first place. I happens in orthographic and perspective views. It's making 2016 useless to work with.

    Anyone else?

    Thanks......Scott.

  • #2
    I get that in MAX 2015, too. It makes working pretty difficult.

    Originally posted by Smalerbi View Post
    I'm curious if anyone else has experienced a viewport glitch with Max 2016. When attempting to navigate the viewport, pan, rotate...etc. The view jumps around. The object you are working with.....now you see it, now you don't. I need to hit zoom extents selected to find what I was working on in the first place. I happens in orthographic and perspective views. It's making 2016 useless to work with.

    Anyone else?

    Thanks......Scott.
    Bobby Parker
    www.bobby-parker.com
    e-mail: info@bobby-parker.com
    phone: 2188206812

    My current hardware setup:
    • Ryzen 9 5900x CPU
    • 128gb Vengeance RGB Pro RAM
    • NVIDIA GeForce RTX 4090 X2
    • ​Windows 11 Pro

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    • #3
      I don't have that problem in 2015. I'm surprised none of the beta testers had an issue with it 2016. I goggled the problem and it is not uncommon. The sad part is......there are no work arounds at this time. We can only hope that Autodesk gets there bovine excrement together and remedies the problem.

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      • #4
        Originally posted by Smalerbi View Post
        I don't have that problem in 2015. I'm surprised none of the beta testers had an issue with it 2016. I goggled the problem and it is not uncommon. The sad part is......there are no work arounds at this time. We can only hope that Autodesk gets there bovine excrement together and remedies the problem.
        it might be a driver thing. Mine was fine, until there was a video driver update awhile back.

        Bobby Parker www.bobby-parker.com
        Bobby Parker
        www.bobby-parker.com
        e-mail: info@bobby-parker.com
        phone: 2188206812

        My current hardware setup:
        • Ryzen 9 5900x CPU
        • 128gb Vengeance RGB Pro RAM
        • NVIDIA GeForce RTX 4090 X2
        • ​Windows 11 Pro

        Comment


        • #5
          As I stated in a post a couple months ago, I've found it to be related to scene size/system-units. If you have a really big scene, then make sure your system units are in meters and it probably won't happen.
          - Geoff

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          • #6
            Originally posted by YoyoBoy View Post
            As I stated in a post a couple months ago, I've found it to be related to scene size/system-units. If you have a really big scene, then make sure your system units are in meters and it probably won't happen.
            How does that work for those of us who use the good old fashioned English system of feet & inches?

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            • #7
              Set it to feet or miles?
              - Geoff

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              • #8
                But I'm talking about System Units, not Display Units. And you can't change the System Units on a scene that's already set to something else. You need to create a new scene, set the units, then merge in the scene you want to change
                Last edited by YoyoBoy; 23-02-2016, 04:03 PM.
                - Geoff

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