im trying to do as title.
i found this page and script:
http://josbalcaen.com/maxscript-vertex-randomizer/
which seems to do what i want (jitter vertex positions as a really hacky quick way to solve double face flicker)
however when i feed it a 1.6 million poly mesh to crunch through, it maxes out 72GB of ram and cpu usage drops to zero.
id suggest that was a *touch* excessive.
any of you scriptheads have a suggestion to modify that script or an alternative? all i want to do is randomly shift vertices a few mm in a big model.
i found this page and script:
http://josbalcaen.com/maxscript-vertex-randomizer/
which seems to do what i want (jitter vertex positions as a really hacky quick way to solve double face flicker)
however when i feed it a 1.6 million poly mesh to crunch through, it maxes out 72GB of ram and cpu usage drops to zero.
id suggest that was a *touch* excessive.
any of you scriptheads have a suggestion to modify that script or an alternative? all i want to do is randomly shift vertices a few mm in a big model.
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