Sure. In nuke every node and every connections pipes through an arbitrary amount of channels whereas in Fusion and AE you are limited to a few designated channels (mostly RGBAZ with some additions in Fusion if i recall right?).
So for example if you where to load a full VRay rendering with all of the renderelements that will always be a single read node in Nuke whereas in non multichannel applications you can read all of the channels but have to select
which you want to read and end up with multiple read nodes or layers.
Cheers,
Thorsten
So for example if you where to load a full VRay rendering with all of the renderelements that will always be a single read node in Nuke whereas in non multichannel applications you can read all of the channels but have to select
which you want to read and end up with multiple read nodes or layers.
Cheers,
Thorsten
Comment