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3ds Max 2017

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  • #16
    Anyone got it up and running and can see if they added a white balance to the Physical Camera Exposure Control? They never responded to my reports...
    and this one bugs me since it is such a small things that one just took for granted.
    Lots of people on the net complain about how they never get some advanced simulation stuff for fluids and smoke and what ever. But white balance for all cameras or views, why can't we have that now that the vray exposure control is deprecated? I hope they fixed that or added an option for the new physical camera to make it ortogonal (which isn't like a physical camera, I know...)

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