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Material texture question
David Anderson
www.DavidAnderson.tv
Software:
Windows 10 Pro
3ds Max 2023.3 Update
V-Ray GPU 6 Update 1
Hardware:
Puget Systems TRX40 EATX
AMD Ryzen Threadripper 3970X 32-Core 3.69GHz
2X NVIDIA GeForce RTX 3090
128GB RAMTags: None
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Not sure but what would forest pack bring to the table? Just texture it I guess? I can't really see what's going on in the photo but looks like an easy job for some layered textures.
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David Anderson
www.DavidAnderson.tv
Software:
Windows 10 Pro
3ds Max 2023.3 Update
V-Ray GPU 6 Update 1
Hardware:
Puget Systems TRX40 EATX
AMD Ryzen Threadripper 3970X 32-Core 3.69GHz
2X NVIDIA GeForce RTX 3090
128GB RAM
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Originally posted by Streetwise View PostHere's a render of where I'm hoping to fix the groove to mimic the photo. I downloaded Forest Pack Lite, but I don't really know what I'm trying to do. I have a separate material created for the "groove", so perhaps a displacement is the way to go? Just don't know how to create randomness to it.
[ATTACH=CONFIG]30300[/ATTACH][ATTACH=CONFIG]30301[/ATTACH]
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Originally posted by Vizioen View PostDon't know how close you will render this but a scattering plugin won't be of any help to you here.David Anderson
www.DavidAnderson.tv
Software:
Windows 10 Pro
3ds Max 2023.3 Update
V-Ray GPU 6 Update 1
Hardware:
Puget Systems TRX40 EATX
AMD Ryzen Threadripper 3970X 32-Core 3.69GHz
2X NVIDIA GeForce RTX 3090
128GB RAM
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Originally posted by Streetwise View PostIt won't be any closer than the test render that I did. I'll take a look at what you suggested. Thanks!
texture by shawn mitford, on Flickr
texture bump by shawn mitford, on FlickrArchitectural and Product Visualization at MITVIZ
http://www.mitviz.com/
http://mitviz.blogspot.com/
http://www.flickr.com/photos/shawnmitford/
i7 5960@4 GHZm, 64 gigs Ram, Geforce gtx 970, Geforce RTX 2080 ti x2
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Originally posted by mitviz View Posti would simply in photoshop make a tiling texture of the image you first postedDavid Anderson
www.DavidAnderson.tv
Software:
Windows 10 Pro
3ds Max 2023.3 Update
V-Ray GPU 6 Update 1
Hardware:
Puget Systems TRX40 EATX
AMD Ryzen Threadripper 3970X 32-Core 3.69GHz
2X NVIDIA GeForce RTX 3090
128GB RAM
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Originally posted by Vizioen View PostDon't know how close you will render this but a scattering plugin won't be of any help to you here.
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Originally posted by AJ Jefferies View PostIt depends how much detail you want to go into.David Anderson
www.DavidAnderson.tv
Software:
Windows 10 Pro
3ds Max 2023.3 Update
V-Ray GPU 6 Update 1
Hardware:
Puget Systems TRX40 EATX
AMD Ryzen Threadripper 3970X 32-Core 3.69GHz
2X NVIDIA GeForce RTX 3090
128GB RAM
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Originally posted by AJ Jefferies View PostIt depends how much detail you want to go into. The first thing I thought of when I saw the reference photo was "I'd scatter loads of little pieces of geometry across the surface"
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Originally posted by Vizioen View Post"Worst" case a little mudbox or Zbrush.David Anderson
www.DavidAnderson.tv
Software:
Windows 10 Pro
3ds Max 2023.3 Update
V-Ray GPU 6 Update 1
Hardware:
Puget Systems TRX40 EATX
AMD Ryzen Threadripper 3970X 32-Core 3.69GHz
2X NVIDIA GeForce RTX 3090
128GB RAM
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I found mudbox less of a big step if you're somewhat used to 3Ds max it's quite intuitive and for this more than sufficient. I'm not very familiar with Zbrush but as I see people gear more towards Zbrush I'd think it's a more capable tool all in all.Last edited by Vizioen; 19-05-2016, 07:53 AM.
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Bercon procedural textures are your friend here. Google Mastering Vray course and you will see the magic you can do with thoseAvailable for remote work.
My LinkedIn: https://www.linkedin.com/in/olegbudeanu/
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Originally posted by Oleg_Budeanu View PostBercon procedural textures are your friend here. Google Mastering Vray course and you will see the magic you can do with those
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