Does it make a difference as to how much geometry is in a scene if most of it is not visible to render? For instance, a gizmo with tons of internal parts to it - would it render quicker if the internal parts were deleted from the scene? I say no.
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Hidden geometry and render times
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Hidden geometry and render times
David Anderson
www.DavidAnderson.tv
Software:
Windows 10 Pro
3ds Max 2024.2.1 Update
V-Ray GPU 6 Update 2.1
Hardware:
Puget Systems TRX40 EATX
AMD Ryzen Threadripper 3970X 32-Core 3.69GHz
2X NVIDIA GeForce RTX 3090
128GB RAMTags: None
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If you take into account the loading time of the scene, so it is yes. Even if hidden, the scene still has to be loaded. So a network render, as example, would be longer if more geometry is in the scene. On a local render, already, I do not think it would make much of a difference.Alain Blanchette
www.pixistudio.com
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