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Forestpack instead of Clone and Align for thousands of objects? HELP

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  • Forestpack instead of Clone and Align for thousands of objects? HELP

    Hi

    I have thousands of NON INSTANCED objects. I want to instance a new object to the pivot of each of those objects. ForestPack?
    Max Clone and Align is useless
    Kind Regards,
    Morne

  • #2
    Looks good. For now I did it old scool, but next time will use this tip from Itoosoft
    Reply from the Itoosoft guys:

    "For these purposes there is the Reference Objects - Distribute Using: Pivot mode under Tree Editor - Creation Tools"
    Kind Regards,
    Morne

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    • #3
      Good to hear and thanks for posting your solution

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      • #4
        If it's only a single object that you want to swap in for the rest, have a look at the baseobject property in maxscript

        If you make a scene with 100 point helpers and one single teapot, try selecting all the points and running:

        for i = 1 to selection.count do
        (
        i.baseobject = $teapot_01
        )

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        • #5
          Originally posted by joconnell View Post
          If it's only a single object that you want to swap in for the rest, have a look at the baseobject property in maxscript

          If you make a scene with 100 point helpers and one single teapot, try selecting all the points and running:

          for i = 1 to selection.count do
          (
          i.baseobject = $teapot_01
          )
          Thanks John. That sure is handy. I had about 3 times 16 000 "helpers" that needed to be raplaced by 3 single new objects
          Clone and Align didn't want to know anything if I selected more than 2000 objects at a time
          Kind Regards,
          Morne

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          • #6
            http://www.scriptspot.com/3ds-max/scripts/copy-replace
            Alain Blanchette
            www.pixistudio.com

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