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New microfacet tech

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  • New microfacet tech

    Cool: http://www.gizmag.com/realistic-light-rendering/44503/
    - Geoff

  • #2
    It's promising, but somewhat impractical yet: it renders twice as slow, and for 2k normal map requires about 1.2 GB of RAM. More work is needed to make this particular method useful in practice.

    There are also a few other papers at Siggraph that deal with similar problems, and more specifically scratched surfaces. It's not clear yet which one would be the best to implement.

    Best regards,
    Vlado
    I only act like I know everything, Rogers.

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