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New microfacet tech
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It's promising, but somewhat impractical yet: it renders twice as slow, and for 2k normal map requires about 1.2 GB of RAM. More work is needed to make this particular method useful in practice.
There are also a few other papers at Siggraph that deal with similar problems, and more specifically scratched surfaces. It's not clear yet which one would be the best to implement.
Best regards,
VladoI only act like I know everything, Rogers.
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