Hi, I am in a bit of a fix here trying to work out the best way to animate an evacuation slide deploying from a plane. at beginning of animation it must be small and compressed then inflates initially from the top/plane door downwards
was thinking a path deform to get the shape and then a number of morph targets?
haven't tried this before and would appreciate any ideas,
Thanks
was thinking a path deform to get the shape and then a number of morph targets?
haven't tried this before and would appreciate any ideas,
Thanks
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