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  • Resizer Plug-In

    Save yourself time by using the Renderpeople Resizer plug-in

    Resize and relink hundreds of textures in your 3D scene within only a couple of seconds. Never worry about slowing down your system through lots of high-res textures again. And the best part is that it’s free for everyone!

    https://renderpeople.com/plugin/
    Bobby Parker
    www.bobby-parker.com
    e-mail: info@bobby-parker.com
    phone: 2188206812

    My current hardware setup:
    • Ryzen 9 5900x CPU
    • 128gb Vengeance RGB Pro RAM
    • NVIDIA GeForce RTX 4090 X2
    • ​Windows 11 Pro

  • #2
    Or use multires tx or exr.

    Comment


    • #3
      I am not familiar with those.
      Bobby Parker
      www.bobby-parker.com
      e-mail: info@bobby-parker.com
      phone: 2188206812

      My current hardware setup:
      • Ryzen 9 5900x CPU
      • 128gb Vengeance RGB Pro RAM
      • NVIDIA GeForce RTX 4090 X2
      • ​Windows 11 Pro

      Comment


      • #4
        So with either, you can run an image through a little command line utility. It creates a new copy of your image which has the original res of the file, a half res, quarter res, eight res and so on all the way down to a minimum amount of pixels you specify. When the renderer starts a frame, it looks at how far away something is and loads data from the file at a res that's good enough for the distance from camera - it's maybe adding some overhead to the render but it's keeping your memory requirements lower. You use the vray hdri bitmap loader for each.

        Comment


        • #5
          I'll play with all of them.
          Bobby Parker
          www.bobby-parker.com
          e-mail: info@bobby-parker.com
          phone: 2188206812

          My current hardware setup:
          • Ryzen 9 5900x CPU
          • 128gb Vengeance RGB Pro RAM
          • NVIDIA GeForce RTX 4090 X2
          • ​Windows 11 Pro

          Comment


          • #6
            The rule is exr is better for 16 bit + images like hdr's and exr files that have float data, .tx or multires tif is better for things that started off as 8 bit images and don't need higher colour depth.

            Comment


            • #7
              The Renderpeople script is pretty slick. Basically, you select your texture from your scene, and pick at what dimension to optimize it. It'll optimize the image, save as, and re-path.
              Bobby Parker
              www.bobby-parker.com
              e-mail: info@bobby-parker.com
              phone: 2188206812

              My current hardware setup:
              • Ryzen 9 5900x CPU
              • 128gb Vengeance RGB Pro RAM
              • NVIDIA GeForce RTX 4090 X2
              • ​Windows 11 Pro

              Comment


              • #8
                This could be pretty cool for taking stuff to Unreal.

                Comment


                • #9
                  i dont think it gets any easier than this
                  Architectural and Product Visualization at MITVIZ
                  http://www.mitviz.com/
                  http://mitviz.blogspot.com/
                  http://www.flickr.com/photos/shawnmitford/

                  i7 5960@4 GHZm, 64 gigs Ram, Geforce gtx 970, Geforce RTX 2080 ti x2

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