curious to know how others organize their models, i have a large amount of models especially my own models that i made but i also have models from 3d sky and evermotion, alof of them i hardly even use and some i get from others, well alot, idk how to arrange them sometimes, usually i have a folder for kitchen stuff, building decore stuff, exterior seating etc but it seems i have too many stuff i just never ever use, how are you guys organizing your models? i also started to put the maps inside the model folder as well as well as put my model and textures for any project in the same project scene folder to avoid relinking bitmaps and just opening a file and it works.
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Has anyone bothered with that 3dsmax library thing either?
https://apps.autodesk.com/3DSMAX/en/...ng=en&os=Win64
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Originally posted by joconnell View PostHas anyone bothered with that 3dsmax library thing either?
https://apps.autodesk.com/3DSMAX/en/...ng=en&os=Win64Architectural and Product Visualization at MITVIZ
http://www.mitviz.com/
http://mitviz.blogspot.com/
http://www.flickr.com/photos/shawnmitford/
i7 5960@4 GHZm, 64 gigs Ram, Geforce gtx 970, Geforce RTX 2080 ti x2
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I recently redid my folder structure and organised as follows:
Model catagory (furniture, landscape, cars, ect) and within that a subfolder from where the models came (own, evermotion, dc, ect). Ive found that I can pretty accurately remember from which vendor a model comes and with main categories means I can quickly find the model I want. For generic textures I have a separate folder again with categories (wood, concrete, ect) but the textures that come with the models I keep in their original maps folder in the models section.
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Originally posted by dean_dmoo View PostI recently redid my folder structure and organised as follows:
Model catagory (furniture, landscape, cars, ect) and within that a subfolder from where the models came (own, evermotion, dc, ect). Ive found that I can pretty accurately remember from which vendor a model comes and with main categories means I can quickly find the model I want. For generic textures I have a separate folder again with categories (wood, concrete, ect) but the textures that come with the models I keep in their original maps folder in the models section.Architectural and Product Visualization at MITVIZ
http://www.mitviz.com/
http://mitviz.blogspot.com/
http://www.flickr.com/photos/shawnmitford/
i7 5960@4 GHZm, 64 gigs Ram, Geforce gtx 970, Geforce RTX 2080 ti x2
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I recently redid my folder structure and organised as follows:
Model catagory (furniture, landscape, cars, ect) and within that a subfolder from where the models came (own, evermotion, dc, ect). Ive found that I can pretty accurately remember from which vendor a model comes and with main categories means I can quickly find the model I want. For generic textures I have a separate folder again with categories (wood, concrete, ect) but the textures that come with the models I keep in their original maps folder in the models section.
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Originally posted by dean_dmoo View PostNo, but generally you know that based on the collection (so for example I recently bought evermotion trees vol. 163 which are heavy). The issue will be more with custom models, but then I personnally would just add a HD version name to the file. So for example Thonet Chair.max and Thonet Chair HD.max.Architectural and Product Visualization at MITVIZ
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http://mitviz.blogspot.com/
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There's quite a lot of things.
Recently i liked DesignConnected Connect application (it is free), also i am owner of KStudio Project Manager - it is constantly in development and i really like it as well. Though the only downside of it is that it is still plugin for 3dsmax - not standalone application. Though i'm pretty sure KStudio thinks about that already.Available for remote work.
My LinkedIn: https://www.linkedin.com/in/olegbudeanu/
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now going through some of these packs i see like for beds for example, the people like cg axis they will include bedside tables in a pack with the beds and then some coffee tables, why do they even do that, its really a pain organizing these stuffArchitectural and Product Visualization at MITVIZ
http://www.mitviz.com/
http://mitviz.blogspot.com/
http://www.flickr.com/photos/shawnmitford/
i7 5960@4 GHZm, 64 gigs Ram, Geforce gtx 970, Geforce RTX 2080 ti x2
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