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Cloning and snapping objects to spline vertices

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  • Cloning and snapping objects to spline vertices

    Hey, this is a general 3ds max question so hopefully one of you guys can easily answer.

    I've got this object with many panels that I want to add screws/bolts in to on each corner. I've used inset on the faces and then created a giant spline from the selection, giving me the points where I want to put the screws. Rather than manually align each screw (there's 406 vertices), is there a way I can automate it?

    Here is the object in question

    Click image for larger version

Name:	help.jpg
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Size:	179.1 KB
ID:	886044
    CGI Artist @ Staud Studios
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