Does anyone have any lens distortion maps they'd be kind enough to share?
Doing a cg animation with a 2.35:1 aspect ratio, and I am realizing that wide lenses in cg dont work like anamorphic lenses do in real life - real ones pull the center of the wide image closer without affecting the top & bottom or the vertical lines, but physical camera distortion in vray is a big circular warp. A little bit of distortion top & bottom is fine & expected, but big C shaped verticals is a no go.
I found a website which shows an example of what I want - their figure 3 & 4 on here - http://www.decarpentier.nl/lens-distortion
show the effect of flattening out a super wide shot without appearing distorted.
Is this something that can be rendered out of the box? & if so, how?
Doing a cg animation with a 2.35:1 aspect ratio, and I am realizing that wide lenses in cg dont work like anamorphic lenses do in real life - real ones pull the center of the wide image closer without affecting the top & bottom or the vertical lines, but physical camera distortion in vray is a big circular warp. A little bit of distortion top & bottom is fine & expected, but big C shaped verticals is a no go.
I found a website which shows an example of what I want - their figure 3 & 4 on here - http://www.decarpentier.nl/lens-distortion
show the effect of flattening out a super wide shot without appearing distorted.
Is this something that can be rendered out of the box? & if so, how?
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