Hi Forum,
I currently encountered an interesting problem about selectioning specific objects in a scene (Max 6).
For example:
I have a scene where (for import reasons) a large number of primitive cylinders exist. All those cylinders share the same parameters (even materials) except one detail: A part of them is of a different radius then the others.
As I want to delete those thicker ones and it makes no sense selecting them one by one (10.000 objects) I would need a selection filter that points those thicker cylinders out (the thickness is always the same among those thicker ones).
I wonder if anybody encountered similar situations and what solution would be the best.
Thanks in advance,
Daniel
I currently encountered an interesting problem about selectioning specific objects in a scene (Max 6).
For example:
I have a scene where (for import reasons) a large number of primitive cylinders exist. All those cylinders share the same parameters (even materials) except one detail: A part of them is of a different radius then the others.
As I want to delete those thicker ones and it makes no sense selecting them one by one (10.000 objects) I would need a selection filter that points those thicker cylinders out (the thickness is always the same among those thicker ones).
I wonder if anybody encountered similar situations and what solution would be the best.
Thanks in advance,
Daniel
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