It used to be that, maya / max back in the day were released once every few years, but they were solid releases. You could use initial version without much issues.
Since autodesk acquired both of them, they suffer from the same problem. Initial release is not usable period. It becomes usable perhaps after 4-6 service packs, in itself this idea is ridicules. Why force the hasty release of the software? Is it to drive sales, perhaps. Let's sell as much as we can, and deal with fixing stuff later. You sign a huge EULA where you wave them from any financial losses you incur due to instability of their software. This idea in itself is also ridicules. Its like buying a car without breaks, knowingly signing waver that if you crash, whoever sold it to you is not responsible for it (some one mentioned this already before).
However mentioning this, I also realize that back in the day maya cost $16000
, autodesk did bring the cost way down.
You get what you pay for
Since autodesk acquired both of them, they suffer from the same problem. Initial release is not usable period. It becomes usable perhaps after 4-6 service packs, in itself this idea is ridicules. Why force the hasty release of the software? Is it to drive sales, perhaps. Let's sell as much as we can, and deal with fixing stuff later. You sign a huge EULA where you wave them from any financial losses you incur due to instability of their software. This idea in itself is also ridicules. Its like buying a car without breaks, knowingly signing waver that if you crash, whoever sold it to you is not responsible for it (some one mentioned this already before).
However mentioning this, I also realize that back in the day maya cost $16000

You get what you pay for

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