I've had various degrees of success in setting up simple soft body simulations in Max using different methods (mparticles, flex, cloth modifier...etc.) but I've recently tried to find a solution for simulating multiple soft bodies interacting with one another and I'm struggling.
I realise that this is something that Houdini and Realflow can handle very well but before I accept defeat and buy/attempt to learn one of these, I thought I'd ask if anyone knows of a good method or plugin that would allow me to simulate large numbers of soft bodies inside 3ds Max?
This is the sort of thing I'm after:
https://vimeo.com/112199212
https://vimeo.com/155232116
Cheers!
I realise that this is something that Houdini and Realflow can handle very well but before I accept defeat and buy/attempt to learn one of these, I thought I'd ask if anyone knows of a good method or plugin that would allow me to simulate large numbers of soft bodies inside 3ds Max?
This is the sort of thing I'm after:
https://vimeo.com/112199212
https://vimeo.com/155232116
Cheers!
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