I have a number of FBX models that have been exported from NWD files by the client. These files are very complex. Nearly all of them contain duplicate geometry inside a single object and each element is a separate material so no easy way to select them.
Is there any easy/automatic way to deal with this ? I'm just concerned about flickering animations. I realise you can adjust the secondary ray bias but that doesn't always work.
Is there any easy/automatic way to deal with this ? I'm just concerned about flickering animations. I realise you can adjust the secondary ray bias but that doesn't always work.
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