My f-edge plug-in over max 6 is not working as
expected: Despite I add a f-edge map in the Bump slot, with 100%
intensity when rendering the ghost of original square edges still appear behind the new rounded ones.
Am I doing anything wrong or what?
thanks
expected: Despite I add a f-edge map in the Bump slot, with 100%
intensity when rendering the ghost of original square edges still appear behind the new rounded ones.
Am I doing anything wrong or what?
thanks
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